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Michael Gingras
Verified account This account is verified. Learn more@0xmcg
working on @AmbushLabs
1.7K Following 565 Followers 982 Posts
Latest posts 5
> Everyone is vibe-coding their own Minecraft-like clone and rebuilding the same engine from scratch. Don’t. Build the game, extend the engine. Add your game to a free platform for discovery and reach.
+1
+1
Opus 5.5 and I built a multiplayer game engine that runs in your browser. In 3 days.View quoted post on X
9 games, from a Call of Duty clone to Battlefront II with sabers. Lobbies, Discord login, achievements, cosmetics.
All open source. Build your own games with Claude and I’ll host them.
Gave claude my @tempo wallet and asked it to pay for an image generation of a cake for Tempo's 0th birthday. Worked well, pretty cool
explore.tempo.xyz/receipt/0x1fd9…
explore.tempo.xyz/receipt/0x1fd9…
Combined this with my vibe coded cel animation tool, very neat
DIY design tools rock
DIY design tools rock
I’ve been using @perplexity_ai Computer to build more random little tools lately. Used to be I'd have to hunt down a tutorial or download some app for simple stuff, now it's pretty much just easier to make my own. This past month has been kind of wild with it.View quoted post on X
This one is called PaintPic, a browser-based stamp brush tool that lets you paint with any image along a path, with controls for spacing, size, taper, rotation, opacity, and randomization. Sure, other tools do this, but it’s fun to build your own.
Check it out → pplx.ai/paintpic