The fun part of everything being CUDA + Rust is that model physics works one column at a time. Once a scheme is a GPU kernel, it doesn't care which model it's plugged into. So you'll be able to run a WOOF-NAM config with WRF physics for example.
Using Recast WOOF GPU enabled WRFView quoted post on X
I took the ECMWF IFS 00z forecast for Day 3-7 and generated output using RAP physics (similar to HRRR) at 9-km. This finished in 40 mins on RTX 5090 w/total cost of 50 cents. Can't say enough about how game-changing this is -- as it opens up mesoscale modeling anywhere on Earth for literally pennies a day. WRF, MPAS, or whatever model can be ported and executed on commodity hardware on-demand. You get the output delivered in whatever format (GRIB2, Zarr) so it can be cloud-ready from the jump even as the model is still running. Thank you to @recast and @DeepGuessr