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AG Fifakill

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@Fifakill_

Contact: fifakillbiz@yahoo.com
@monstergaming Ambassador
Warzone Player for @AGGlobalEsports
@Quadrant Ambassador
twitch.tv/fifakillvizualz Joined February 2015
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AG Fifakill Verified account @Fifakill_
Really loving this new cod. Counting my blessings everyday. Thank you all for watching me do what I love❤️
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AG Fifakill Verified account @Fifakill_
Think it might be time we talk about aim assist in cod...

This new Warzone/ multiplayer/ DMZ is the best I have played in years (and I've enjoyed every year - though some MUCH more than others).

But every gunfight feels the same...

There's so many times where I will chall a bot, die and in the killcam their aim will literally snap to me and then off me again when I get knocked...

I also think the problem largely exists on PC. Aim assist was designed with console in mind, playing on a TV. People with 200-300 FPS , marius board controllers etc are getting inhuman aim and reaction time.

People are complaining about TTK but I don't think its a TTK issue at all. The problem is that nobody misses shots so you die at the fastest TTK possible with that gun.

Not only does it make the game feel slightly unrewarding to grind and get better, but it also gets rid of some of the craziest gunfight where you have the opportunity to outgun someone and maybe re-plate and chall a few times.

Now you just die before you can even react.

This problem also scales with mounting as you are giving people aimbot and a cronus basically lmao.

Addressing this would also help to bridge the gap between MnK and controller, but that's a story for another time.

I think a lot of people underestimate how much aim assist hurts them even if you aren't a top tier player.

Regardless, I'm loving Warzone right now and big map especially. This is just something I feel could elevate the game even more.
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