Seeing people complain about Ocarina of Time Remake because npcs tell you where to go is funny. So you can't have color coded signs, you can't have HUD symbols, and now characters can't tell you where to go because these are bad game designs
The amount of dual boss fights in Phantom Blade Zero is ridiculous. It's like the devs admitting they can't make something truly challenging on 1v1 and resorting on some bullshit.