Input selection for binding โ
Distraction Items to deal with 1 enemy type โ
Stun Items to deal with another type โ
Revive Items โ
Persona Driven story โ
Heart rate danger monitor โ
Still a ways to go but the framework is there!
Calvin is supposed to talk like a creep btw
Distraction Items to deal with 1 enemy type โ
Stun Items to deal with another type โ
Revive Items โ
Persona Driven story โ
Heart rate danger monitor โ
Still a ways to go but the framework is there!
Calvin is supposed to talk like a creep btw
2:52