excited to launch bank-world. this is arcanum's first in-house benchmark. SOTA models are still unready to be deployed autonomously within banks.
in bank-world, agents are dropped into a large bank setting with hundreds of thousands of queryable entities. agents in single-turn tasks role-play as real people within the bank (claude tag, grok bot style), in multi-turn tasks, agents role-play as chatbots, assisting a simulated user agent. scores and the full paper are attached.
this is the first of many new releases we're excited to share, and we're continually updating and building better evals that truly resemble real-world enterprises.
the main failures we are noticing is that agents will often act without being given explicit authority in long-running evals; can still succumb to simple mistakes like double-charging customers, forgetting payment history, etc; and will not accurately complete a full task, even if the main source of work was completed.
*we are not publicly releasing any of the tasks yet to prevent distillation (on request, we'll share the worlds & tasks). we plan on releasing tasks as they become saturated. new models like carbon and fable 5.2 will be added soon.*
in bank-world, agents are dropped into a large bank setting with hundreds of thousands of queryable entities. agents in single-turn tasks role-play as real people within the bank (claude tag, grok bot style), in multi-turn tasks, agents role-play as chatbots, assisting a simulated user agent. scores and the full paper are attached.
this is the first of many new releases we're excited to share, and we're continually updating and building better evals that truly resemble real-world enterprises.
the main failures we are noticing is that agents will often act without being given explicit authority in long-running evals; can still succumb to simple mistakes like double-charging customers, forgetting payment history, etc; and will not accurately complete a full task, even if the main source of work was completed.
*we are not publicly releasing any of the tasks yet to prevent distillation (on request, we'll share the worlds & tasks). we plan on releasing tasks as they become saturated. new models like carbon and fable 5.2 will be added soon.*