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Min Choi

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@minchoi

Building with Super Intelligence. Sharing what's wild, what's practical, and what's next.
Joined March 2009
1.3K Following 392K Followers 58K Posts

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Min Choi Verified account @minchoi
My kids and I literally built our own Roblox game with AI.

And I didn't write a SINGLE line of code.

We turned their imagination into an actual playable game.

Here's how we did it. Bookmark this ๐Ÿ‘‡

1. The idea: Brainstormed with my kids, then refined the concept with Claude Opus 5.5.

2. The game: Connected Claude to Roblox Studio using Roblox MCP. Claude helped build the game from our ideas.

3. The characters: Created our own 3D beasts using Tripo AI.

4. The animations: Used Claude + Blender MCP to rig the beasts so they could move.

5. The visuals: Generated images and textures with GPT Images 2.5.

6. The testing: Played the game together, found bugs, asked Claude to fix them, and kept improving it.

No traditional coding.

Just ideas, AI tools, and a lot of trial and error.

The best part? Watching my kids see their ideas come to life in a game they can actually play.

We called it Capture A Beast.

Go try it and tell us what you think!

Play link in the first reply ๐Ÿ‘‡
1:44
75 replies 5 reposts 85 likes 16K views View on X
Min Choi Verified account @minchoi
This guy literally built Cursor for research papers.

Lattice combines Claude Code/Codex, Overleaf, PDFs, citations, notes + slides in ONE app.

FREE + open source.

6 wild features. Bookmark this โ†“
1:21
64 replies 10 reposts 122 likes 23K views View on X
Min Choi Verified account @minchoi
AI isn't just generating videos anymore.

World Labs' Frameboy lets you explore AI-generated worlds in real time.

Steer the camera, and the model generates what you see next.

You can control where you go.
0:34
World Labs Verified account @theworldlabs 4d
Two months ago, we introduced Atlas, an autoregressive world model with pixel-perfect camera control.

Today, we're releasing Frameboy, a demo allowing you to explore worlds in real-time with a highly optimized version of Atlas, streaming from cloud GPUs at up to 15 fps.
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