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My kids and I literally built our own Roblox game with AI.
And I didn't write a SINGLE line of code.
We turned their imagination into an actual playable game.
Here's how we did it. Bookmark this ๐
1. The idea: Brainstormed with my kids, then refined the concept with Claude Opus 5.5.
2. The game: Connected Claude to Roblox Studio using Roblox MCP. Claude helped build the game from our ideas.
3. The characters: Created our own 3D beasts using Tripo AI.
4. The animations: Used Claude + Blender MCP to rig the beasts so they could move.
5. The visuals: Generated images and textures with GPT Images 2.5.
6. The testing: Played the game together, found bugs, asked Claude to fix them, and kept improving it.
No traditional coding.
Just ideas, AI tools, and a lot of trial and error.
The best part? Watching my kids see their ideas come to life in a game they can actually play.
We called it Capture A Beast.
Go try it and tell us what you think!
Play link in the first reply ๐
And I didn't write a SINGLE line of code.
We turned their imagination into an actual playable game.
Here's how we did it. Bookmark this ๐
1. The idea: Brainstormed with my kids, then refined the concept with Claude Opus 5.5.
2. The game: Connected Claude to Roblox Studio using Roblox MCP. Claude helped build the game from our ideas.
3. The characters: Created our own 3D beasts using Tripo AI.
4. The animations: Used Claude + Blender MCP to rig the beasts so they could move.
5. The visuals: Generated images and textures with GPT Images 2.5.
6. The testing: Played the game together, found bugs, asked Claude to fix them, and kept improving it.
No traditional coding.
Just ideas, AI tools, and a lot of trial and error.
The best part? Watching my kids see their ideas come to life in a game they can actually play.
We called it Capture A Beast.
Go try it and tell us what you think!
Play link in the first reply ๐
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