Twitxy Saved

postmemetic

@postmemetic

15 years game dev experience. current side project is Duke-RT - Duke 3D path tracing
github.com/postmemetic/Du…

personal
bri.codes
Joined April 2026
49 Following 257 Followers 248 Posts

Latest posts 5

postmemetic @postmemetic
Special thanks to 3DMasterNL on GitHub for writing up detailed issues for my lighting in Duke-RT. Totally didn't know about the Enterprise secret area in E2L3 until I read the ticket. Gave it some much needed attention!
4 replies 0 reposts 15 likes 324 views View on X
postmemetic @postmemetic
I finished my sector color transfer implementation in the latest Duke-RT release! I no longer apply gameplay palette changes directly to materials, and instead transfer them to nearby light sources (tunable with my editing tools). The end of episode 1 and episode 2 benefit most.
0:09
5 replies 4 reposts 33 likes 747 views View on X
postmemetic @postmemetic
AMD support for Duke-RT is live! This is still experimental and has some known issues, but most features should be working. I don't have an AMD GPU of my own to test with yet, but hope to figure that out soon so I can get to full feature parity with NVIDIA (minus DLSS of course)
1 replies 1 reposts 12 likes 334 views View on X
postmemetic @postmemetic
Happy Halloween, nerds! Experimental AMD support is coming to Duke-RT IMMINENTLY*

*will not have smoke, may have light boiling issues, may cause hallucinations, not recommended for pregnant women, twins, the recently reanimated, or those under the age of 32