Twitxy Saved

Wu Xu

Verified account This account is verified. Learn more

@xuwu

Investing in and studying Spatial Computing, VR, AR and the Metaverse. Maoyan founder (HK:1896) | ZhenFund Venture Partner | ex-Meituan/Baidu
medium.com/@realwuxu Joined March 2009
439 Following 4.3K Followers 572 Posts

Latest posts 5

Wu Xu Verified account @xuwu
To most people, VR has always had two big problems:

1. Headsets are too heavy. Split designs are finally solving that.

2. Why wear one? VR already has plenty of experiences people love and keep coming back for.

The pieces are finally coming together.

But here’s a more interesting question:

If Meta VR Glasses are what Vision Pro 2 should have been, what should the real Vision Pro 2 look like?
Marques Brownlee Verified account @MKBHD 2d
Taking a bit longer with my PROLED MacBook Pro review (spoiler: it's really good) but in the meantime, I got hands on with Meta's newest VR Glasses and they are also GOOD: youtu.be/_x58r9TBois
View quoted post on X
10 replies 10 reposts 115 likes 7.2K views View on X
Wu Xu Verified account @xuwu
I partly agree.

1. I’ve seen plenty of people enter VR who probably weren’t suited for it, and would’ve found better opportunities elsewhere.

2. I’ve also seen people enter and do very well. Even in a gloomy 2026, I know people who’ve made great returns.

3. Let's stay optimistic. The future is always full of surprises. We never know who might hit the next jackpot.
CIX 🦾 Verified account @cixliv Nov 3
I am begging people working in VR to leave to an industry like robotics. I spent 10 years of my life in VR getting kicked in the face. The first startup I did outside of VR was successful.

Talented people in VR, stuck there due to a cult like reverence for what could have been.
View quoted post on X
11 replies 5 reposts 101 likes 13K views View on X
Wu Xu Verified account @xuwu
No doubt Valve still believes in VR.

Steam Frame has been criticized for its price and specs. But I think its biggest strength is being overlooked. It’s an open platform.

From hardware to software, Steam Frame has already inspired many unexpected ideas from the community, including playing games across different platforms, turning traditional games into VR games, and creating hardware mods.

For the VR industry, Steam Frame may have opened a new door.
Brad Lynch Verified account @SadlyItsBradley Oct 28
Valve had some pretty candid comments about how they see VR

Talking about how Steam Frame is only a small piece of the much larger VR ecosystem they want to support

And how users are already using Steam Frame to play regular games rather than just VR-only games
View quoted post on X
9 replies 6 reposts 80 likes 4.4K views View on X
Wu Xu Verified account @xuwu
Just tried VRCFluid in VRChat. Real-time fluid simulation with up to a million particles, right inside VRChat. Pretty amazing!

One of my favorite things about VRChat is jumping in to see what talented creators have come up with next.

It reminds me of exploring the internet back in 1999. You never know what incredible new thing you’ll stumble upon.
Mykhailo Moroz Verified account @Michael_Moroz_ Oct 26
I finally released VRCFluid: my boundless, high-quality SPH fluid simulation for VRChat worlds! 🌊
Up to 1M particles, simulated on the GPU which works without compute shaders!
My demo world: vrchat.com/home/world/wrl…
Booth page: misham.booth.pm/items/9047865
View quoted post on X